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Post by johandenerad on Sept 25, 2008 15:43:54 GMT
Ok, didn't really die, but I'm itching to play some D&D 3.5 with a mid-level warlock. I don't know how or why, I just do. Maybe I'm pregnant and D&D is the father.
You all know roleplayers: any of them need players for games or would be willing to run one?
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bravesirrobin
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Post by bravesirrobin on Sept 25, 2008 16:41:58 GMT
Are you kidding? Warlocks are insanely borked and no right minded DM will ever let you play one.
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Post by johandenerad on Sept 25, 2008 17:54:47 GMT
Hmm. They're in no way broken: they can't be as damaging as a caster, stealthy as a rogue, or take anywhere near as much damage as a tank. They work o.k. for battlefield control. You get a small number of things you can do well, and you do them. That's it.
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Post by oneiros on Sept 25, 2008 21:34:08 GMT
Sorry. I've had a warlock in one of my campaigns and they were severely broken. IMO you need to self-censor a fair bit just to not get carried away. Admittedly the guy who played him is a hack'n'slash kind of powergamer but even so, a fairly simple power selection and this guy was fairly safe from anything short of DM fiat / obvious anti-warlock tactics.
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bravesirrobin
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Post by bravesirrobin on Sept 26, 2008 6:04:04 GMT
Hmm. They're in no way broken: they can't be as damaging as a caster, stealthy as a rogue, or take anywhere near as much damage as a tank. They work o.k. for battlefield control. You get a small number of things you can do well, and you do them. That's it. They're more damaging than most other casters, and they get their powers at will - that's the big difference basically. Having seen one surrounded by similar level characters the difference is just astounding.
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Post by johandenerad on Sept 26, 2008 10:42:33 GMT
They're less damaging than Sorcerers and Wizards (let alone Warmages), so what other casters are you talking about? A fireball from a 5th level wizard causes 5d6 in a 20 ft. radius, a 5th level Warlock can do 3d6 to one creature. Fireball is just one spell.
At high levels, stuff like Disintegrate (22d6 at the lvl 11 it can be achieved) and Horrid Wilting (15d6 to all creatures in a 30ft radius, attainable at lvl 15) kick the pants off the 9d6 you can possibly muster with your Eldritch Blast at level 20. Sure, creatures get saves, but that's usually for half damage, and the Wizard/Sorcerer will usually be doing twice (or thereabouts) the damage of the Warlock's blast anyway. Sure, casters run out of spells. How many fights last more than a few rounds anyway?
Bear in mind that above I've mentioned 3 spells, of the bajillion damage spells that exist.
As for anti-warlock tactics? All invocations have a somatic component. Grapple one. They die. You ever seen a Warlock with a Str bonus? Also, grappling is hardly an 'obvious anti-warlock tactic' - lots of things are vulnerable to grappling. With their low HD and ability to wear only light armour, damaging them shouldn't be all that hard either. If they're invisible and flying, use monsters with ranged attacks that can see invisible things. Monsters with ranged attacks aren't anti-warlock tactics.
What invocations did the guy take to make him so powerful?
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bravesirrobin
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Post by bravesirrobin on Sept 26, 2008 15:09:33 GMT
I dunno, maybe reading them on the page they don't seem broken, and you certainly make a good case for why they aren't. But everyone I know who says they have played with one in a game, and my own experience indicates that they are broken. I'm not sure I could explain why....
To be honest I'd happily take on a favoured soul at similar level if you wanna try it out. Though I wouldn't want to run a game.
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Post by johandenerad on Sept 26, 2008 15:41:35 GMT
We must make somebody. One of the ex Kabal chiefs, perchance. Just anyone someone knows with a lot of 3.5 experience who wants a easy going game.
On the brokenness, I looked at a lot of forum stuff on it, and it's pretty divided. Seems they excel at the battlefield control, what with improved versions of Evard's Black Tentacles and Wall of Fire at will, as well as Repelling Blast. Also, the being to heal the (permanent) undead you make with neg. energy attacks... granted you need to be lvl. 16, but that's pretty good.
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Post by johandenerad on Sept 28, 2008 7:42:29 GMT
Mwuhahahahaha! O, you have agreed to DM another ca one-off, starting lvl 8 with 27,000gp and a 36 point buy. In case you'd forgotten. I want Warlock and BSR wants Favoured Soul. We probably want an arcane caster, tank, and trap-springer. Please join up fast so I can slake my D&D lust.
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Post by greywolf on Sept 28, 2008 19:11:39 GMT
I might be interested in this, perhaps playing a "trap-springer", although what form that takes may need to be debated . Have actually never played a proper rogue before so may try that. Otherwise would be tempted to be an Artificer from the Eberron campaign seeting, as those dudes are great with traps and locks but have other powers too which can boost the team. Just an initial thought though, as it would depend on whether lvl 8 is the starting level and what was available.
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bravesirrobin
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Post by bravesirrobin on Sept 28, 2008 22:06:18 GMT
Lvl 8 is starting and also ending. This will be an actual honest to goodness one-off.
I think we're planning to be Eberron based so go with that.
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Post by oneiros on Sept 29, 2008 7:38:07 GMT
*sigh* Yes, this will be a one-off. Whilst I do have an Eberron campaign in mind, I don't want to be running 3 campaigns at once.
So, as char creation rules are: - Eberron setting (with action points) - Level 8 - 36 point buy - 27k starting gold - any Eberron base race except kalashtar - no pionics - Dragonmark houses fine; no Aberrant D'marks - Please clear any PrCs with me first
Players: 4 ideally, can accept upto 6. Confirmed: JD, BSR, GW
No title as yet - will probably write a scenario based on your character concepts. Provisionally mid-late November for session.
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Post by greywolf on Sept 29, 2008 19:14:34 GMT
I'd like to be put down as a confirmed please, as I like the Eberron campaign setting but have never been able to play any games in it. I will have to think carefully what to go for, as PrCs can be fun too, especially for rogue like characters. More fun character creation on the way!!
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bravesirrobin
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Post by bravesirrobin on Sept 29, 2008 19:26:21 GMT
Cool cool. Me and JD have pretty much decided to ignore PrCs since it'll keep things simpler in a one-off. I've also decided I'm gonna create a few different characters and then decide what to play. Yay, character creation!
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bravesirrobin
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Post by bravesirrobin on Sept 30, 2008 8:55:29 GMT
So I basically now have four concepts that I may try; Favoured Soul - Human Ranger2/Rogue6 - Halfling Monk4/Druid4 - Many different race concepts, possibly Shifter Tank(Barbarian/Fighter) - Many different race concepts here also, possibly Warforged. Quite excited by any of these. Looks like JD is still up for his Warlock, but Grey Wolf could probably have any character concept he liked and we could work it out.
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