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Post by Blackrat on Feb 28, 2008 18:46:10 GMT
Indeed No, I don't think I'm gonna play Jez. There's no way he'd make it into the Ebon Legion. (Putting him in the All-Seeing Eye was a stretch...) Looking forward to another DB campaign where I can, though I think I'm sticking to my Water Aspect general. I like her.
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Post by oneiros on Mar 3, 2008 13:08:24 GMT
Is anybody planning on taking Terrestrial [Ability] Reinforcement for anything? Also, Elemental Bolt Attack?
Am planning my Air-aspect spy but not sure he fits in. Will hopefully post bare bones for him tonight and we can see though.
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bravesirrobin
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Post by bravesirrobin on Mar 3, 2008 13:10:48 GMT
Is anybody planning on taking Terrestrial [Ability] Reinforcement for anything? Yes. My thoughts were - Dodge or Melee, probably the latter. Was also thinking about stealth, archery or athletics - but less likely on these.
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Post by Learned Hand on Mar 3, 2008 13:47:09 GMT
I think a spy would be useful.
Information gathering is certainly going to be very important at the start, considering how little you've been given. Then anybody who can continue to monitor the changing situation will be helpful.
Terrestial War Reinforcement could help you get around the mass combat problem. If one of you is a general with at least 4 dots, the rest need only take 2 dots each in order to guarantee that you can lead your own units, provided the general 'reinforces' you.
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Post by oneiros on Mar 3, 2008 13:49:01 GMT
I could possibly do Stealth, Thrown or Athletics. Prob not worthwhile doing it for Linguistics, Larceny or Investigation
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Post by Blackrat on Mar 3, 2008 13:55:52 GMT
Happy to take it for War. Hadn't really thought about it much, but might well take it for other stuff too. Sail, if that's likely to be relevant? Probably won't be, though.
Oneiros, would using it for Linguistics grant other people new languages temporarily? Presumably not, but if so that could be useful.
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Post by oneiros on Mar 3, 2008 14:07:29 GMT
Oneiros, would using it for Linguistics grant other people new languages temporarily? Presumably not, but if so that could be useful. I guess that's a rules-call really. Can't see much use for it beyond that. As you say would be useful for extending languages - presumably only those known by the donor or picked up on a temp basis, say via Language Learning Ritual. LH, what say you?
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bravesirrobin
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Post by bravesirrobin on Mar 3, 2008 14:12:24 GMT
No, that's silly. Dots of linguistics are not equal to languages, they are representative of the number of languages you are capable of knowing.
TAR: If I get Melee, BR gets War and O gets Stealth I think that could work pretty well, any others we might want? Anyone else taking any Dodge? Are me and O taking enough Martial Arts for that to be worthwhile? The only social one I can see being useful is Integrity....
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bravesirrobin
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Post by bravesirrobin on Mar 3, 2008 14:16:01 GMT
You can't use TAR reflexively right? Cos otherwise Awareness would be a great one for Join Battle rolls.
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Post by oneiros on Mar 3, 2008 15:13:20 GMT
No, that's silly. Dots of linguistics are not equal to languages, they are representative of the number of languages you are capable of knowing. Makes sense. Was more just playing devil's advocate for the counter-idea. TAR: If I get Melee, BR gets War and O gets Stealth I think that could work pretty well, any others we might want? Anyone else taking any Dodge? Are me and O taking enough Martial Arts for that to be worthwhile? The only social one I can see being useful is Integrity.... I wasn't going for more than Dodge 2, MA 1, War 1, Melee 1 or 2 really. Trying to do what I want really well is v expensive on the dots. Might have to scale back on my key skills in order to actually reinforce combat abilities. With regards to Backgrounds, if I picked Artifact who picks the items: LH or me?
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Post by oneiros on Mar 3, 2008 15:14:12 GMT
Oh, and TAR is simple not reflexive
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Post by Blackrat on Mar 3, 2008 15:47:11 GMT
I might take a little Dodge. Don't know if I'd take TAR for it, though - probably not unless requested.
LH, are you up for this prelude discussion thing, or not? If so, we probably don't need full sheets beforehand, right?
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Post by Learned Hand on Mar 3, 2008 16:24:14 GMT
Agree with BSR regarding linguistics
You could still use TAR for join battle rolls, and use a reflexive charm (i.e. 1st excellency) to boost yourself.
The prelude discussion is fine. I was thinking that this thread would do a lot of the work for that but if you want to discuss strategy in character then that's fine, and you won't need final sheets. You won't get much more information until you get to the island. I like the idea that you will need to adapt existing characters to the strategies that present themselves, rather than just taking the utilitarian dot distribution.
Remember as well that all abilities are useful and none are necessary. If you want to be a performance heavy bureacrat who can't hold a sword then go for it.
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Post by Blackrat on Mar 3, 2008 17:42:42 GMT
You won't get much more information until you get to the island. I like the idea that you will need to adapt existing characters to the strategies that present themselves, rather than just taking the utilitarian dot distribution. That's why I think a prelude discussion is useful - we can flesh out our chars a bit more by playing IC, without the dots. We can think IC about what resources the Ebon Legion would bring to bear given the lack of info, and only then assign the dots to make the answer "us". That may be true from your POV, but I don't think it's as simple as that - which is why we should collaborate beforehand (e.g. with a prelude). Because if someone does create that character, but the other two players create tanks, there's going to be a conflict of interest.
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bravesirrobin
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Post by bravesirrobin on Mar 3, 2008 17:50:30 GMT
That may be true from your POV, but I don't think it's as simple as that - which is why we should collaborate beforehand (e.g. with a prelude). Because if someone does create that character, but the other two players create tanks, there's going to be a conflict of interest. Yeah. I think the issue is not that the dance troupe 'The Limp-Wristed Performing Beauracrats' would be any worse at the mission than the deadly commando trio "Silent Death in Candle-Light'. But that one from each (along with the leading pilot in the "Kamikaze Sorceror's Homemade Airship Squadron') would probably not accomplish the mission in the long run.
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