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Post by Learned Hand on Mar 27, 2007 17:09:47 GMT
I think I'll stick with noble for now, although at some point I'll need to take something with a wider class skill list...
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shrubbery
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Post by shrubbery on Mar 28, 2007 17:46:31 GMT
A level of soldier could be useful, and appropriate considering the amount of combat experience Raffie has picked up in this chapter of the story. I'd need a peek at the core book before deciding, though.
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bravesirrobin
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Post by bravesirrobin on Mar 28, 2007 20:19:17 GMT
The next session is on a friday, and I will be off school due to easterness. If people want we could start early in order to facilitate levelling up. People for whom this is not feasiable are welcome to drop round earlier in the week for info and characterness.
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bravesirrobin
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Post by bravesirrobin on Apr 10, 2007 18:27:22 GMT
Bump. Would be cool if anyone who is around could come and see corebook (if they need to) so that we can advance this. The session is on saturday again now, but people are welcome to come pretty much any time this week, or alternatively early on saturday (i'm looking at a 1 o'clock start) so we can make sure this gets done.
Raffie - soldier - unconfirmed Y'lemon - noble - confirmed Jarakel - scout - unconfirmed Lu-Tsen - drifter - unconfirmed
BR - is that what we named the class you took?
Also, have been doing a lot of reading of Star Wars books recently, and we have a new rule! From now on
After each session, each player may reward any other player with 20XP. When assigning this each player should mention a/the moment in the session that made them want to do this (optional).
We have had two sessions, and I cam going to back date this house rule. So you each have two lots of 20XP to assign to each other. Note you cannot give the XP to yourself.
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Post by Blackrat on Apr 10, 2007 18:34:40 GMT
Lu-Tsen - drifter - unconfirmed BR - is that what we named the class you took? I don't remember us deciding that, but it's a hell of a lot better than "Charmer", which is what I put on my char sheet. So yes, yes it is Also, have been doing a lot of reading of Star Wars books recently, and we have a new rule! From now on After each session, each player may reward any other player with 20XP. When assigning this each player should mention a/the moment in the session that made them want to do this (optional). We have had two sessions, and I cam going to back date this house rule. So you each have two lots of 20XP to assign to each other. Note you cannot give the XP to yourself. That is awesome. Will think about this + char levels + bonus languages when I see you. EDIT: Oh, meant to say: Presumably we can only award one player per session?
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bravesirrobin
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Post by bravesirrobin on Apr 10, 2007 22:06:23 GMT
That is awesome. Will think about this + char levels + bonus languages when I see you. EDIT: Oh, meant to say: Presumably we can only award one player per session? Cool cool. You are indeed correct. You get one 20XP lump to assign to someone at the end of each session.
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bravesirrobin
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Post by bravesirrobin on Apr 15, 2007 20:17:41 GMT
Ok, XP from session 3 time.
Jarakel - 670XP - good as always, i like the way you have of speaking, we need to find more stuff for you to do out of combat also, though you do provide good ideas.
Lu-Tsen - 670XP - some good roleplay moments, and character was enormously helpful to the group.
Raffie - 680XP - i think you improved and it is nice to see the leadership role coming through and suchlike.
Y'lemon - 680XP - great interaction with NPCs, IC motivations also very clear
i have also decided to start including the three NPC crew members in the XP tracking post, so feel free to check those out too. you now each get your XP blocks to assign, i from each session.
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Post by johandenerad on Apr 16, 2007 10:25:28 GMT
We should all give our XP chunks to Siaz... 180 toward him joining Rogue Squadron... That or give each other 20 XP each.
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bravesirrobin
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Post by bravesirrobin on Apr 16, 2007 16:55:40 GMT
4x3x20 = 240
and you can all be fair and equitable if you like, but i would appreciate reasons for each award as well.
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shrubbery
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Post by shrubbery on Apr 16, 2007 21:00:29 GMT
I'm awarding my allotments of xp as follows;
session 1- Jarakel, cos he established his character so quickly and thoroughly, what with Jackal's style of speech and whatnot, and it was his nose led the way out of the basement of doom. Plus he claimed the first kill point of the story.
session 2- Lu-tsen, for some very fine RPing in the mines. Great IC motivation and between-character tension. Besides, we kinda relied on Lu that session for fixing droids/commlinks.
session 3- as tempting as it is to get Siaz closer to rogue squadron glory, Y'lemon RPed his adorable furry little heart out. Nice exchange with Talon Karrde especially. Navigated the shifting sands of New Republic military politics with what can only be described as flair.
While this means that I have conveniently distributed my xp lumps evenly, this was not my intention. I feel each of these has been fully earned. The co-operation has been good and everyone's contributed well and in-character.
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bravesirrobin
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Post by bravesirrobin on Apr 16, 2007 22:02:48 GMT
I'm awarding my allotments of xp as follows; session 1- Jarakel, cos he established his character so quickly and thoroughly, what with Jackal's style of speech and whatnot, and it was his nose led the way out of the basement of doom. Plus he claimed the first kill point of the story. session 2- Lu-tsen, for some very fine RPing in the mines. Great IC motivation and between-character tension. Besides, we kinda relied on Lu that session for fixing droids/commlinks. session 3- as tempting as it is to get Siaz closer to rogue squadron glory, Y'lemon RPed his adorable furry little heart out. Nice exchange with Talon Karrde especially. Navigated the shifting sands of New Republic military politics with what can only be described as flair. While this means that I have conveniently distributed my xp lumps evenly, this was not my intention. I feel each of these has been fully earned. The co-operation has been good and everyone's contributed well and in-character. I think those are all excellent reasons and I agree heartily with each award.
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Post by Blackrat on Apr 17, 2007 15:21:50 GMT
Mine go as follows... 1. To Raffie, for excellent haggling / bartering / manipulation etc. around the conference table. I really enjoyed watching that, even though I didn't have much to do - and that's quite impressive 2. To Y'Lemon for tolerating Lu's anger with a calm and thoughtful good nature. She's a bit touchy about her crew, but he dealt with it well and I enjoyed RPing it out. Also to encourage LH not to hate me as a result 3. To Jarakel for establishing character (and voice!) quickly and in a very entertaining way. But entertaining in an IC way, which is impressive - it could easily become farcical but it's not. I like it This isn't particularly specific to the third session, but I want to award it so this seemed like a good opportunity. Go equanimity. Stunt bonus on my diplomacy check? Reckon so. Anyway...
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Post by Blackrat on Apr 17, 2007 15:23:36 GMT
Oh and also: I agree with shrubbery - we've had some great roleplaying, and everyone's been really fun to play with, so thanks to everyone. Yay us.
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Post by johandenerad on Apr 17, 2007 16:01:04 GMT
1. Raffie - the very heart of Tw'ilek mercenary-ness 2. Lu-tsen - go anger boy go! 3. Y'lemon - troubled idealist to the core
Woo everyone!
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Post by Blackrat on Apr 17, 2007 16:11:50 GMT
2. Lu-tsen - go anger boy go! Firstly: Anger Boy is so my super hero alter ego. Secondly: XP for being angry! Woo for superquick ascension to megahigh levels.
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