bravesirrobin
Geek of Geeks
Post-Whore
He bravely turned his tail and fled
Posts: 1,453
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Post by bravesirrobin on Oct 6, 2008 17:39:38 GMT
So I am almost ready to post my sheet for this - the only thing I need (as always) is help with equipment. I have made a list of things that would be cool to have below, I believe we start with 27k. And as always I have also forgotten the pricing structure of everything.
Armour Items: Bracers of Armour, Ring of Protection, Sacred/Luck Bonus Items Saving Throw Items: Cloak of Resistance, Sacred/Luck Bonus Items Weapon Items: Hand Wraps (?), Sacred/Luck Bonus Items Attribute Enhancers
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Post by Blackrat on Oct 6, 2008 17:58:51 GMT
LH: Separate section for Eberron stuff, so that I can ignore it more easily?
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bravesirrobin
Geek of Geeks
Post-Whore
He bravely turned his tail and fled
Posts: 1,453
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Post by bravesirrobin on Oct 8, 2008 9:46:39 GMT
Armour Items - 2*(bonus squared)?
Attribute Items - (attribute bonus squared) = 2*(mod bonus squared) assuming you have even attributes.
correct?
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Post by johandenerad on Oct 8, 2008 11:21:10 GMT
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bravesirrobin
Geek of Geeks
Post-Whore
He bravely turned his tail and fled
Posts: 1,453
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Post by bravesirrobin on Oct 8, 2008 11:32:24 GMT
sweet. thank you.
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Post by greywolf on Oct 18, 2008 8:56:39 GMT
Quick question - are we allowed to use the item improvement rules which we have used for PCT for this?
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Post by oneiros on Oct 18, 2008 11:17:34 GMT
You can use the table that is in the back of the Magic Item Compendium (which is in effect what we're using in PCT)
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