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Post by Learned Hand on Feb 23, 2008 19:09:59 GMT
Kairos Orcos
Motivation: Be beloved by creation Intimacies: Solars; Tredemin; The Circle; My Unborn Child; Azir; Ferric; Grey Wolf; Fox Anima: A silhouette Languages: High Realm (native); Riverspeak; Old Realm: Guild Cant; Forest tongue
Useful Statistics (numbers after the slash are with armour)
Punch: Spd 5, Acc 6/8, Dmge 3B/5B, Rate 3 Kick: Spd 5, Acc 5/7, Dmge 6B/8B, Rate 2 Clinch: Spd 6, Acc 5/7, Dmge 3B/5B, Rate 1 Reason and Diplomacy: Spd 3, Acc 15/17, Dmge 8L/10L, Rate 3 (-1 to all dice penalities in a flurry)
Soak: 2B,1L,0A/11B,10L,9A Pierced Soak: 2B,1L,0A/7B,6L,5A Hardness: 5L/5B
Dodge DV: 4/3 Parry DV: 10/11
Attributes:
STR 3/5; DEX 5; STA 2 CHA 3; MAN 4; APP 5 PER 2; INT 2; WIT 4
Abilities
[Dawn] Melee 5 (daiklaves +2) [F]; War 3 [F] [Zenith] Integrity 1; Performance 5 [F]; Resistance 2/4 [Twilight] Lore 1; Occult 4 (supernatural etiquette +2) [F] [Night] Athletics 3 [F]; Awareness 1/3; Stealth 0/4 [Eclipse] Bureaucracy 5 [F]; Linguistics 4 [F]; Ride 1 [F]; Sail 3 [F]; Socialise 5 (lying +2) [F]
Virtues:
Comp 2; Con 4; Temp 1; Valor 3 Flaw: Deliberate Cruelty Current Limit: 7 Willpower: 8 Temporary Willpower: 8 Essence: 3
Charms:
1st Performance Excellency Phantom Conjuring Performance Heart-Compelling Method Memory Reweaving Discpline Husband Seducing Demon Dance
1st Socialise Excellency Wise-Eyd Courtier Method Taboo-inflicting Diatribe Mastery of Small Manners Gathering the Congregation Understanding the Court
1st Linguistics Excellency Sagacious Reading of Intent Letter Within a Letter Twisted Words Technique
1st Bureaucracy excellency Immanent Solar Glory Speed the Wheels Bureau-Rectifying Method
Spirit Detecting Glance Terrestial Circle Sorcery
1st Melee Excellency Dipping Swallow Defence Bulwark Stance Fivefold Bulwark Stance Heavenly Guardian Defence Solar Counterattack Ready in 8 Directions Stance
Integrity Protecting Prana
Graceful Crane Stance
Salty Dog Method
Spells
Droning Suggestion Commanding Presence of Fire Summon Elemental Open the Spirit Door Azure Chariot
Backgrounds
Resources: 4 Contacts: 3 (guild) Artifact: 2 (Jade reaper daiklave - Diplomacy) Artifact: 2 (The Ring of Amabosar) Artifact: 4 (First Age Gunzosha Armour)
Experience
Total: 111 Spent: 100 Unspent: 11
Expenditure
Bonus points: Appearance 5 (4); Ready in 8 driections stance (4); Melee 5,specialty (2); Performance 5 (1); Socialise 5,specialty (2); Occult speciality (1); Bureaucracy 5 (1) = 15
xp: Athletics 2 (1); Sail 1,2,3 (6); Resistance 2 (2) Ride 1 (2); War 2,3 (4); Open the Spirit Door (8); Azure Chariot (8); Speed The Wheels (8); linguistics excellency (8); Bureau-Rectifying Method (8) Letter within a letter (8) Twisted Words Technique (8) Integrity Protecting Prana (10); Athletics 3 (3); Graceful Crane Stance (8) Salty Dog Method (8)= 100
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Post by oneiros on Feb 25, 2008 9:18:47 GMT
AZIR LERAYN, Royal Physician of Tredemin Twilight Caste - Medical Adviser/Pharmacist
Motivation: Discover a universal panacea Intimacies: Medicine, Control, Tredemin Anima: A rippling pool of water Languages: Low Realm (native), Old Realm, Riverspeak
Attributes STR 1, DEX 4, STA 3 CHA 4, MAN 4, APP 2 PER 4, INT 4, WIT 3
Abilities [Dawn] Archery 3 [Zenith] Integrity 3 [F], Presence 4 (Persuasion +1, Command +1) [F], Resistance 3 [F] [Twilight - F] Craft: Water 5 (Pharmacy +2), Craft: Alchemy 3, Investigation 3 (Herbalism +1), Lore 4, Medicine 5, Occult 5 [Night] Awareness 3 [F], Dodge 3 [Eclipse] Bureaucracy 3 [F], Linguistics 2, Socialise 2
Virtues & Power Comp 2, Conv 5, Temp 3, Val 1 Flaw: Heart of Flint Current Limit: 7 Limit Breaks: 1
Willpower: 8 Essence: 4 (Personal - 20, Peripheral - 47)
Charms 1st Archery Excellency Essence Arrow Attack (Righteous Judgement Arrow)
2nd Awareness Excellency Keen Sight Technique (KST)
2nd Craft Excellency Craftsman Needs No Tools (CNNT) Master of All Trades Technique (MoATT) Sublime Artisan Meditation
2nd Medical Excellency Flawless Diagnosis Technique Contagion Curing Touch (CCT) Instant Treatment Methodology (ITM) Wound Mending Care Technique (WMCT)
2nd Occult Excellency Spirit Detecting Glance All-Encompassing Sorcerer’s Sight (AESS) Terrestrial Circle Sorcery Celestial Circle Sorcery
2nd Lore Excellency
2nd Presence Excellency Irresistible Salesman Spirit (ISS) Hypnotic Tongue Technique (HTT)
Ox-Body Technique (-1 ×2)
Mastery of Small Manners (MoSM)
Combos Sight Beyond Sight - 1st Awa Ex/KST/AESS Essence of Twilight - 1st Arch Ex/RJA Time's Not the Greatest Healer, I Am - 2nd Med Ex/CCT/ITM/WMCT Serpent's Sussuration Syntax - 2nd Pres Ex/HTT Natural Solar Conviction Technique - 2nd Pres Ex/ISS Lightning Inspired Construction - 2nd Craft Ex/CNNT/MoATT
Spells TCS: Stormwind Rider, Emerald Countermagic, Incantation of Effective Restoration CSS: Shadows of the Ancient Past
Background Resources 3 (Apothecary Shops - Nexus, Tredemin) Backing 2 (The Nightstars - Nexus)
Arttifact 2 (Orichalcum short powerbow - Final Recourse) Artifact 1 (Orichalcum attunement disc - Ferric's Boon) Artifact 2 (Black jade H/S bracers - Hidden Depths) Artifact 2 (Black jade lamellar - ?) Artifact 3 (Omniscient Literary Advisor - The Repository) Artifact 3 (Bracers of Universal Crafting) Artifact 2 (Windslave disc) x2 Artifact 2 (Total Preservation Spindle) x2
Eastern Manse (Solar): Excellent Workshop Nexus Manse - Lower (Earth): Excellent Workshop; Beast of Resplendent Liquid (?)
Experience Total: 101 Spent: 85 Unspent: 16
BP: Abilities (12bp), Conv 5 (3bp) XP: C(Water) 4-5 (12xp), C(Alchemy) 1-3 (6xp), Inv 1-3 (6xp), Bur 3 (3xp), Specialities ×5 (10xp), Sub Art Med (8xp), Essence 4 (24xp), CCSor (8xp), SotAP (8xp)
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missdixievoom
Junior Geek
crunchy on the outside crunchy on the inside
Posts: 122
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Post by missdixievoom on Feb 26, 2008 22:26:48 GMT
Ferric Iron
Motivation: Rebuild the glory of the first age Intimacies: The Wasp; Crafting; My Forge Anima: Hammer Languages: Flame Tongue (Native) Riverspeak; Old Realm
Attributes:
STR 2; DEX 5; STA 2 CHA 3; MAN 2; APP 3 PER 4; INT 4; WIT 3
Abilities
[Dawn] Martial Arts 2; Melee 5 (daiklaves+2) [F] [Zenith] Integrity 1; Presence 2 [F]; Resistance 3 [Twilight Craft: Fire 3, Earth 1, Air 2, Geomancy 3, Magifire 5, Magiair 5 [F]; Lore 5 [F]; Occult 5 [F] [Night] Athletics 2 [F]; Awareness 2 [Eclipse]Linguistics 2; Ride 5 [F]
Virtues:
Comp 3; Con 1; Temp 2; Val 4 Flaw: Beserk Anger Current Limit: 4 Willpower 7 Temporary Willpower: 7 Essence: 3
Charms
2nd Craft Excellency Crack-Mending Technique Craftsman Needs no Tools Trance of Solar Perfection Master of All Trades Technique Sublime Artisan Perfection
2nd Lore Excellency Chaos Reliing Prana Wyld Shaping Technique
2nd Occult Excellency
1st Melee Excellency Call The Blade Iron Raptor Technique Blazing Solar Bolt 1 weapon - 2 blows Peony Blossom Attack
1st Martial Arts Excellency
Sagacious Reading of Intent
2nd Awareness Excellency
Ox-Body Technique Ox-Body Technique
1st Ride Excellency Master Horseman's Technique Worth Mount Technique
1st Presence Excellency
Backgrounds
Familiar 5 (Carnivorous Moth posing as a wasp) Artifact 2 (Oricahlcum Reaper Daiklave) Artifact 2 (Scabbard) Artifact 2 (SpyBot Insect) Artifact 2 (SpyBot Insect)
Completed Designs
Spybot insect Gauntlets of Distant Touch Oricahlcum Attunement Disk
Experience
Total: 52 Spent: 17 Unspent: 35
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Post by greywolf on Mar 4, 2008 21:08:31 GMT
Kieron Morlock (The Grey Wolf)
Caste: Dawn Motivation: Become the greatest general in creation Intimacies: His men, his father, the wolf Anima: Golden long-haired one eyed wolf with a grey tinge to the edge pouncing. Languages: Far East (Native), Riverspeak, forest tongue
Attributes: Str: 4 Dex: 5 Sta: 3
Cha: 4 Man: 2 App: 4
Perc: 3 Int:2 Wit:3
Abilities
Dawn X Archery: X Martial Arts: X Melee: 5 X Throw: X War: 5
Zenith Integrity: 3 Performance: X Presence: 4 X Resistance:5 Survival:
Twilight Craft: Investigate: Lore: Medicine: X Occult: 4
Night X Athletics: 3 X Awareness: 4 Dodge: 3 (6 with bracers) Larcency: Stealth:
Eclipse Bureaucracy: Linguistics: 2 Ride: 3 Sail: Socialise:
Virtues Compassion: 1 Conviction: 3 Temperance: 2 Valour: 4
Virtue Flaw: Foolhardy Contempt Will Power: 7 Essence: 4
Charms:
Excellencies (1st) Melee Presence War
Excellencies (2nd) Awareness
Hungary Tiger Techniques Fire and Stones Strike
Rout-Stemming Gesture Mob Dispering Rebuke Fury Inciting Presence Heroism Inciting Presence Tiger Warrior Training Technique Immanent Solar Glory
Enemy Castigating Solar Justice Majestic Radiant Presence Irresistable Salesman Spirit
Durability of Oak Mediation Iron Skin Concentration Ox-Body technique (two - 1 health levels) Ox-Body technique (one - 1, two -2 health levels)
Master Horseman's Technique
Shadow Over Water
Spirit Detecting Glance Terrestrial Circle Sorcery
Integrity-Protection Prana
Spells Death of Obsidian Butterflies Flying Guillotine Infallable Messenger
Combos
Unstoppable Warrior of the Sun - Melee excellency, Hungry Tiger Technique, Fire and Stone and Iron Skin Concentration
Flock to my Banner - Fury Inciting Presence and War Excellency
The Vicious Wolf Strikes the Prey - awareness excellency and majestic radiant presence
Holy Fury of the One Eyed Wolf - Enemy casigating solar judgement, irresistable salesman spirit
Disburse the Unruly Masses - war excellency and mob disbursing rebuke
Backgrounds
Familiar 3 (Dire Wolf) Resources 3 Followers: 80 warriors - the Wolverines 100 warriors - the Silver Fangs
Artifact 2 (Alamthrin the Daiklave of Conquest) Artifact 2 (Heartstone Oricahlcum Bracers)
Experience Spent: 38 Unspent: 46
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Post by Blackrat on Mar 4, 2008 23:32:23 GMT
FOX, Wild Orphan Zenith Caste Zealot
Motivation: "To preach the glory of the Unconquered Sun from the ruins of the Imperial Manse" Intimacies: "The Circle", Zaph, Nexus, The Wyld, Barkeepers, Drugs Anima: A sleek golden wolf with brilliant white fangs Languages: Riverspeak, Old Realm
Attributes STR 2, DEX 3, STA 4 CHA 5, MAN 3, APP 1 PER 5, INT 2, WIT 4
Abilities [Dawn] Martial Arts 4 [F] [Zenith - C] Integrity 4, Performance 3, Presence 3, Resistance 3, Survival 2 (Scavenger Lands +1) [Twilight] Investigation 2 (Hidden Items +1), Lore 2, Occult 3 [F] [Night] Athletics 3, Awareness 5 (Smell +2) [F], Larceny 4 (Nexus +2) [F], Stealth 1 (Move Silently +2) [Eclipse] Linguistics 1, Socialise 4
Advantages Comp 3, Conv 5, Temp 1, Val 2 Flaw: Suffer Them Not To Preach Heresy Current Limit: 0 Willpower: 7 Essence: 3
Charms 1st MA Ex.
2nd Integrity Ex. Phoenix Renewal Tactic Integrity-Protecting Prana
2nd Performance Ex. 2nd Presence Ex. Striking Confidence Meditation
Durability of Oak Meditation Iron Skin Concentration Essence-Gathering Temper Fox-Body Technique (2 x -1) Body-Mending Meditation
2nd Survival Ex.
2nd Investigation Ex.
Spirit-Detecting Glance
2nd Athletics Ex. Monkey Leap Technique
2nd Awareness Ex. Keen Smell Technique Unsurpassed Smell Discipline
2nd Larceny Ex. Flawless Pickpocketing Technique Flawlessly Impenetrable Disguise
2nd Socialise Ex. Wise-Eyed Courtier Method Mastery of Small Manners
Background Resources 1 Contacts 2 (Nexus) Contacts 1 (The Hundred Kingdoms' underworld) Lucky (1) Eidetic Memory: Smell (1) Manse 3 (Gem of Grace) Artifact 2 (?? Armour)
Experience Total: 81 Spent: 60 Unspent: 21
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Post by cardinalsin on Apr 3, 2008 19:59:49 GMT
Raiden Shadowfire
Attributes
Strength 2 Dexterity 5 (+1 from artifact) Stamina 4
Charisma 2 Manipulation 3 Appearance 3
Intelligence 3 Perception 4 Wits 3
Abilities
Archery *Martial Arts 5 (specialty: sai 2) Melee Thrown War
*Integrity 1 Performance *Presence 3 Resistance 2 Survival Crafts *Investigation 5 Lore 1 Medicine Occult *Athletics 3 *Awareness 3 (specialty: join battle 2) *Dodge 5 *Larceny 5 *Stealth 5 Bureaucracy Linguistics 2 Ride Sail *Socialize 1
Charms
First Excellency (Martial Arts) Image of Death technique Wall-climbing technique Distracting finger-gesture attack Ebon shadow form Seven points of weakness strike Elusive Flicker Evasion
Ox-Body technique I Ox-Body technique I Durability of Oak Meditation
First Excellency (Investigation) Crafty Observation Method Judge’s Ear Technique Irresistable Questioning Technique Subtle Questioning Technique Questioning the Mob
First Excellency (Awareness) Keen Hearing and Touch Technique
First Excellency (Dodge) Reflex Sidestep Technique Shadow Over Water Seven Shadow Evasion
First Excellency (Larceny) Flawlessly Impenetrable Disguise Lock-Opening touch
Easily Overlooked Presence method Invisible Statue spirit Mental Invisibility technique Vanishing from Mind's Eye method
Combos
You can't touch this First excellency (martial arts) First excellency (dodge) Reflex sidestep technique Seven shadow evasion
Precision strike First excellency (martial arts) Seven points of weakness strike First excellency (dodge) Shadow over Water
Pulling the wings off a fly Distracting finger gesture technique First excellency (martial arts) First excellency (dodge)
Ready for anything Ebon Shadow Form First excellency (dodge) Durability of oak meditation Surprise anticipation method
Gone before you've left the starting blocks First Excellency (awareness) Distracting finger gesture Wall climbing technique
Really irresistible questioning technique First excellency (investigation) Irresistable questioning technique
Perfect disguise First excellency (larceny) Flawlessly impenetrable disguise
Virtues
Compassion 2 Conviction 3 Temperance 2 Valour 3
Willpower 6
Backgrounds
Contacts 5 Resources 3
Artifact – Baneclaw: Speed 3, Accuracy +1, Damage 4L, Defence +4. Rate 3. Banish to/summon from Elsewhere for 1 mote
Artifact - Cloak of Mobility: +1 Dexterity
Experience
Total XP: 52 Spent: 40 Remaining: 12
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Post by johandenerad on Oct 19, 2008 11:32:48 GMT
Name: Herla Anthurung (yet to think of decent deed name) Caste: Full Moon Motivation: To protect those who cannot protect themselves Intimacies: Our nascent society, avenging Valion/killing Hadron, her people, helping the Solars, fighting Chimera
Str 5; Cha 3; Per 4 Dex 5 (+3 Dodge); Man 2; Int 2 Sta 5; App 3; Wit 5
Athletics 3, Awareness 3, Dodge 5, Integrity 1, Linguistics 1, MA 5 (+3 Unarmed), Presence 2, Resistance 3, Stealth 3, Survival 3
Backgrounds: Artifact 3 (Moonsilver Re-inforced Breastplate), Artifact 2 (Moonsilver Hearthstone Bracers), Manse 2 (Monkey Stone)
Virtues: Compassion 3, Conviction 2, Temperance 2, Valour 5 Virtue Flaw: Lone Wolf
Essence 3 (Personal: 19, Peripheral: 48 [committed 8]) Willpower 8
Charms and Knacks:
Knacks:
Form Acquisition Knacks: Humble Mouse Shape, Prey's Skin Disguise Shapeshifting Refinement: Changing Plumage Mastery War Form: Deadly Beastman Transformation (Mutations: Thick Skin, Gazelle's Pace, Tail, Claws/Teeth, Enhanced Sense [Sight]; also, the form is only slightly larger than human)
Charms:
General: 1st Strength, 1st Dexterity, 2nd Stamina, 2nd Perception, 1st Wits, Flawless Dexterity Focus Damage Enhancement: Claws of the Silver Moon, Impressions of Strength, Burrowing Devil Strike Balance and Grace: Graceful Crane Stance Defensive: Golden Tiger Stance, Wary Swallow Method, Wind Dancing Method, Flowing Body Evasion Endurance: Ox-Body Technique Healing: Bruise-Relief Method Movement: Instinct Driven Beast Movement Fury: Relentless Lunar Fury, Durable Battle Mind Disguise: Hide of the Cunning Hunter Speed and Extra Action: Wasp Sting Blur, Many-Armed Monkey Style Lunar Hero: Foot Trapping Counter, Rabid Beast Attitude, Thousand Claw Infliction, Lunar Hero Form, Snake Body Evasion
In the next bit, all the numbers after slashes are for DBT
Normal Attack:
Punch: Spd 5 Acc 14/15 Dmg +5B/6L PDV 8 Rate 3 Tags N Kick: Clinch: Bite:
Claws of Silver Moon: Punch: Spd 5 Acc 19/21 Dmg +10/12L PDV 8 Rate 3 Tags N Kick: Clinch: Bite:
DDV: 10 MDDV: 6 MPDV: 3
Soak: 14L|14B / 17L|17B Hardness: 8
Health: 0+, -1++, -2++++++, -4+, Incap+, Dying +++++++
Animal forms: Cat, Eagle (Generic), Hawk (Generic) Moose, Mouse, Pike, Pygmy Groundhog, Raptorcat, River Dragon (Juvenile), Snow Leopard (true) Squirrelfish, Strix, Swallow
Human forms: none
BP: 3 on Strength, 3 on Stamina, 1 on Dex Specialties, 1 on MA, 4 on Dodge, 3 on Valour XP: 3 on Compassion, 11 on Humble Mouse Shape, 11 on Prey's Skin Disguise, 10 on Lunar Hero Form, 10 on Snake Body Evasion, 10 on Flowing Body Evasion, 10 on Bruise-Relief Method, 6 on MA Specialties (71 spent, 11 remaining)
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Post by scarletharlot on Jan 31, 2009 21:51:14 GMT
Character: Name: Ma'ani (meaning Diamond Jewel in Flametongue) Aspect: No Moon Lunar Spirit Shape: Jewelled Serpent Anima: Purple serpent with shimmering silver jewelled panels; -1 to hit and -6m from occult involving charms Tell: Forked tongue, snake eyes Motivation: Protect the knowledge that remains Intimacies: Learning, Independence, Freedom of thought, Our pack, Wandered Lamb Faction: Winding path sympathies, initiate of Crossroads society, but not a massive fan of either.
Attributes: Strength 2, Dex (F) 5, Stamina 2
Charisma 3, Manipulation 2, Appearance 5
Perception 5, Intelligence 5 Spec: 3 Occult (1bp), Wits 3
Abilities: MA 4 (6xp), Athletics 2, Awareness 2, Dodge 2, Larceny 1, Stealth 2, Integrity 1, Performance 2, Resistance 1, Survival 1, Bureaucracy 1, Linguistics 3 (Riverspeak, Old Realm, High Holy Speech 4xp, Flametongue Natural), Ride 1, Socialize 1, Investigation 1, Lore 3 Spec 2 First age 1 bp, Occult 5 (F) (3bp), War 2, Craft Air 1, Craft Crystelsis 1 (6 xp), Sail 1 (3xp)
Backgrounds: Artifact 3 - Enhanced Folding Servant (commit 3m to activate) Artifact 2 - Moonsilver Serpent Sting Staff (commit 5m) Artifact 1 - Moonsilver Armour Artifact 1 - Manse, + 3 dice to medicine rolls Artifact 4 - Sky-ship! (not really mine) Ally 3 - Wandered Lamb - Air Aspected Dragon Blood, ex - immaculate martial artist, essence 4, apprentice
Compassion 2 Temperence 2 (3xp) Conviction 5 (3bp) - channelled twice 1st story Valour 3
Willpower 9 (2bp)
Essence 3 Personal 21 Peripheral 50 (7m committed, 8 when folding servant active)
Virtue Flaw: Curse of the Hungry Weaselverine (Identical to Hungry Wolverine but with weasels) - Vision of world as should be in instant and damn the consequences - partial control means might bully someone into going along rather than beating them with their own arm
Health: 0+, -1++, -2++++++, -4+,Incap+, Dying ++++
Charms: Terrestrial Circle Sorcery
1st Dex Excellency - 1m/die up to attribute 1st Cha Excelency 1st App Excellency 2nd Int Excellency - 2m/success to half attribute rounded up 2nd Per Excellency 1st Wits Excellency 4th Int Excellency
Dex: Graceful Crane Stance - 3m - balance
Sta: Oxbody Technique - 4 -2s and +2 dying levels
Cha: Dog Tongue Method - 1m 1wp - talk in animal form, without wp allows to talk to other animals of that form
Outworld Forsaking Stance - 3m - perfect mental parry to social attacks from creatures of darkness or adds charisma to dvs against their physical attacks
App: Hide of the Cunning Hunter - 2m - hides any distinctive marks inc. tattoos
Perfect Symmetry - 4m - double maximum diffs for appearance
Per: Eye of the Cat - 6m - Notice anything not currently a valid target for perception
Instinctive Essence Prediction - 4m - Scene long - roll perc+essence to determine what a charm roughly does, diff is their charm's min essence. Also can add any threshold successes to contested rolls if you attempt to resist a target's charm with another.
Int: Counting the Elephants Wrinkles - 1m - int+lore, single success to remember anything
Inevitable Genius Insight - 5m 1wp - for 1 research project: +1 success to every roll applicable, dice adding limit increased to attrib+essence, ignore fatigue penalties. To do anything else for a scene willpower roll with -2 internal penalty, to stop willpower roll diff Temperence.
Knacks: Changing Plumage Mastery - change superficial details
Internal Form Mastery - use own dexterity if wish to
Prey's Skin Disguise (11xp) - eat people (shapeshifting into people costs 3m 1wp - animals just 3m and to true form 1m)
Sorcery: Cirrus Skiff - 15m - cloud platform can get on and off for scene, 1 passenger/2 dots of essence, 100lbs x essence; maneuverability 4R, speed 45/90 mph, armour 2L/5B, health levels - Ux10/Mx2/Cx1/Ix1/D
Conjuring the Azure Chariot - 15m - +4 passengers or essence x 100 lbs - 90% cover; only during daylight; speed 100/200 mph; maneuvrability 3R; Armour 25L/35B; Health levels - Ux15/Mx5/Cx3/Ix2/D
Dragon of Smoke and Flame - 20m - serpentine guide; lasts a day, till find location or until dismissed; can guide infallibly to any known location, inc in Wyld etc; or can guide to destination with property (not a specific not visited location or really unique properties such as oricalchum) - roll wits+occult and diff 1 - e.g. water in a forest, dif 2 - e.g. water in desert, dif 3 - highly uncommon e.g. shelter in wasteland, dif 4 - e.g. diamonds; dif 5 - e.g. jade or safety in the Wyld (if roll fails just acts as light).
Flying Guillotine - 10m - make sign - barbed chain 2ft, 170 yrds/tick, c.340 mph; attacks anyone can see within 500 yds; rolls perc+occult+essence in auto successes; can't parry without stunt or charm; +2 diff to spot if unexpected; avoids obstacles and can turn corners; 18L dice, decapitates if takes below incap, negates penalty for attacking commander
Infallible Messenger - 10m - max 5 minute message, anywhere in creation or Yu Shan
(10 xp) Paralyzing Contradiction - 15m - speak koan - all sentient creatures within 50 yds (not automata) whose intelligence is above 1; they solve on extended intel+lore roll, diff sorc's essence and successes that equal lore; attacking ends for the person attacked
(10 xp) Thunder Wolf's Howl - 10m - area 10 yds across within 100 yds of sorc; cannot be paried or dodged at all; sorc roll int+occult, successes+essence = levels of bashing damage; ignores armour; undead/inanimate half normal soak. -2 int penalty for 5 ticks/success; essence users roll stamina+resist to discount a success with each of theirs
(5 bp) Summon Elemental - 10m, 4 hrs; diff one reflexive banishing if fails; serve for one month or a single task lasting year and a day; willpower struggle to bind = essence+willpower opposed roll - elemental at -1 internal penalty for each 5m sorc spends - keep rolling the two dice pools until either accumalates 3 or more successes more than the other. Need ritual...
Combat: Punch - Speed 5, Acc 10, Damage 2B, DV 5, Rate 3
Serpent Sting Staff - Speed 5, Acc 11, Damage 12B, DV 8, Rate 3 Piercing
Dodge DV 5
Soak 6L/7B (Moonsilver Armour 5L/5B, 2L/2B Hardness, 2 Attune; Perfect Breastplate +5L/3B on Folding Servant)
MPDV 3
MDDV 6
Combos:
Gleaming Serpent Reflex Dexterity Excellancy, Graceful Crane Stance, Eye of the Cat, Wits Excellancy
Holy Fangs of Lunar Outworld Forsaking Stance, Dexterity Excellancy
Hypnotic Cobra's Gaze Charisma Excellancy, Appearance Excellancy, Perfect Symmetry
Whispering Sloth Dog Tongue Method, Charisma Excellancy, Appearance Excellancy
Skins of Times Past Counting the Elephants Wrinkles, Intelligence Excellancy
Heart's-Blood
Sloth Flying-snake Stryx Mr T the Barbarian
1xp Remaining
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Post by ulrich on Feb 2, 2009 15:40:47 GMT
Name: Thamnophis (“Phan”) Motivation: ... Intimacies: Restore his mentor Spirit shape: Eastern ribbon snake. Longer and slender black snake with yellow strip on back and either side, with a green-ish white belly and bright red tongue. Tell: Dark scales running up to black iris-less eyes AttributesStr 2 Dex 4 Sta 5Cha 5 Man 5 App 5Per 4 Int 2 Wit 3 AbilitiesAwareness 3 Dodge 3 Integrity 3 Investigation 3 Linguistics 2 (forest, river & high [or was it low?] realm) Lore 1 Martial Arts 2 Presence 5 (+3 Persuasion) Resistance 3 Socialise 2 Survival 1 (+3 The Hunt) BackgroundsManse 3: Gem of Surface Thoughts: Reflexively roll Perception+Aware+Essence (v. Wits+Integrity if aware) Artifact Tattoo 3: Moonsilver Reinforced Breastplate (9B/10L; Hardness 8) Artifact Tattoo 2: Moonsilver Hearthstone Bracers (+3 Dodge; +2 Lethal Soak) Heart's Blood 2: 4-10 forms Contacts 3 Backing (Seneshals of the Sun Kings) 2 Reputation 2 Mentor X VirtuesCompassion 1 Valour 1 Conviction 4 Temperance 4 (Virtue Flaw: Curse of the Drunken Monkey) Essence 3 (Personal: 19, Peripheral: 44, of which 14 committed) Willpower 8 Knacks"Tiny Tim" Humble Mouse Shape, Emerald Grasshopper "Evolution of the Monkey" Prey Skin Disguise; Changing Plumage Mastery; Internal Form Mastery; Subtle Silver Declaration; Twin Faced Hero Charms"I ooze a special kind of charm" (Sta) 2nd Stamina Excellency; Scorpion & Toad Absolution; Scorpion & Toad Assumption; Scorpion & Toad Mastery "Can't Kill This" (Sta) Ox-body Technique Hide Toughening Essence Bruise Relief Method; Halting the Scarlet Flow “Talk to the animals” (Cha) 1st Charisma Excellency; Dog-Tongue Method; Nature-Reinforcing Allocation "Love me, Ams So Pretty and Smells So Good" (App) 3rd Appearance Excellency; Instinctive Appearance Unity Perfect Symmetry; New Friend Aroma Hide of the Cunning Hunter; Accroutements of the Cunning Hunter "Stalking You For Fun" (Per) 1st Perception Excellency; Bloodkin Sense; Motive-Dissecting Eye Defense Values & ArmourDDV: 7 MDDV: 7 MPDV: 5 Natural Soak: 5B/2L/0A Bracers Soak: 0B/2L/0A Armoured Soak: 9B/10L Total: 14B/14L/10A Hardness: 8B/8L Health Levels0 x 1 -1 x 2 -2 x 6 -4 x 1 In x 1 Dy x 7 Heart's Blood forms (4-10) "Heiligblut" - Old hermit, with a heavily creased face and white beard. Dresses in bleached white robes. Exudes holiness and eats only bread and water. The first learned form, selected under the assumption that the hermit-qualities would rub off on the hunter. That was not so. The form now serves as a reminder of youth rashness and, somewhat in penance of ending a life (not the suffering, mind, we're talking Compassion 1 here) before its potential could be reached, this form is maintained to "continue the hermit's work after his untimely death". He probably only had a few years left in him anyway. "Nopheles" - Mosquito. Has a slight blueish-silver sheen on abdomen. Sucks blood. His mentor set him on this hunt, which was meant to teach him about humility. Turns out small insects are very useful in urban environments. "Hector" – an organ grinder monkey. Bonus successes for cuteness. "Evelyn" - middle-aged widow; owner of the Nag's Head. Bonus Points (Total: 15) Presence 5 (1bp); +6 Specialities in Survival & Presence (3bp); +10 Background (10bp) XP (Total: 58; Spent: 47; Banked: 11) Int 2 (4xp); Linguistics 2 (2xp); Charisma 4 (9xp); Charisma 5 (12xp); CCharm - Instinctive Memory Insertion (10xp); CCharm - Nature-Reinforcing Allocation (10xp).
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missdixievoom
Junior Geek
crunchy on the outside crunchy on the inside
Posts: 122
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Post by missdixievoom on Apr 10, 2009 8:09:33 GMT
Nightshade (Draft)
XP: 78 BP: 15
STR: 3 DEX: 5 STA: 2
CHA: 5 MAN: 2 APP: 4
PER: 3 INT: 2 WIT: 3
[Dawn] Melee 5 (Glorious Sabre + 3) [F] (2.5bp) [Zenith] Integrity 1 [F]; Presence 5 [F] (1bp); Resistance 1 (1bp) [Twilight] Investigation 4 [F]; Lore 1 [Night] Athletics 5 [F] (1bp); Awareness 5 [F] (1bp); Larceny 5 [F] (1bp) Stealth 5 (surprise attacks +1) [F] (3.5bp) [Eclipse] Linguistics 3 [F] (4xp) Socialise 3 [F] (4xp)
Compassion 2 (3xp) Conviction 4 Temperance 2 (3xp) Valour 4 Willpower 8 Essence 4 (24xp)
Resources 3 Familiar 2 Artifact 4 (3bp) - Katas of Solar Sabre-y Goodness Artifact 1 (1bp) - Orichalcum Chain Shirt
1st Melee Excellency Call the Blade Iron Raptor Technique Glorious Solar Sabre Dipping Swallow Defence Solar Counterattack (8xp) Ready in 8 Directions Stance (8xp) Bulwark Stance (8xp) Fivefold Bulwark Stance (8xp) Heavenly Guardian Defence (8xp)
2nd Presence Excellency Hypnotic Tongue Technique Irresistable Salesman Sprit
2nd Investigation Excellency Judge’s Ear Technique Irresistible Questioning Technique Evidence Discerning Method
Graceful Crane Stance Monkey Leap Technique Foe Vaulting Method Spider Foot Style
2nd Awareness Excellency Surprise Anticipation Method
2nd Larceny Excellency Lock Opening Touch Flawlessly Impenetrable Disguise Perfect Mirror
2nd Stealth Excellency Easily Overlooked Presence Method
2nd Socialise Excellency
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